PowerHorse Engine
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    type LiveCountdownTemplater = {
        Config: (Config: LiveCountdownTemplaterConfig) => void;
        GetControllers: () => Instance[];
        GetDefaultProjectConstants: typeof GetDefaultProjectConstants;
        GetServices: () => Instance[];
        GetSharedServices: () => Instance[];
        Mount: (
            Target: Instance,
        ) => LuaTuple<[Instance, ReturnType<typeof createScope>]>;
        MountToPlayerGui: () => LuaTuple<
            [ScreenGui, Instance, ReturnType<typeof createScope>],
        >;
        SetClientInputsFrozen: (State: boolean) => void;
    }
    Index

    Properties

    Config: (Config: LiveCountdownTemplaterConfig) => void

    Configuration for the ProjectData, Should be called on both the client and the server before you start the services/controllers.

    GetControllers: () => Instance[]
    GetDefaultProjectConstants: typeof GetDefaultProjectConstants
    GetServices: () => Instance[]
    GetSharedServices: () => Instance[]
    Mount: (
        Target: Instance,
    ) => LuaTuple<[Instance, ReturnType<typeof createScope>]>
    MountToPlayerGui: () => LuaTuple<
        [ScreenGui, Instance, ReturnType<typeof createScope>],
    >
    SetClientInputsFrozen: (State: boolean) => void